Proceedings of the International scientific and practical conference ―Science, technology and cultural innovations‖ (October 7-9, 2025) / Publisher website: www.naukainfo.com. – Vienna, Austria, 2025. - 138 p.

118 The transformation of education has become one of the key issues of the 21st century, particularly in the context of distance learning during the COVID-19 pandemic and the war in Ukraine. The education system is designed to nurture human capital that is adapted to the challenges of the future and ready for continuous learning and innovative activity [1]. Modern education is undergoing rapid digitalization, which is changing not only the forms of presenting educational material, but also the very role of traditional learning. Whereas previously the main channel for knowledge transfer was the teacher, today students have access to numerous online resources, mobile applications and interactive platforms. This transformation opens up new opportunities for learning, but at the same time highlights the problem of low motivation among students when using only traditional methods. Insufficient interest manifests itself in passivity during classes, superficial assimilation of material and low readiness for independent work. Solving this problem involves finding new tools that can activate students. One such tool is interactive digital platforms that combine technological capabilities with psychological mechanisms of motivation. An interactive digital platform is seen as a flexible, open, and interactive environment that supports online and blended experimental learning, provides multimodal presentation of materials, and offers tools for interaction (annotations, interactive elements, embedded multimedia) [2]. This online environment facilitates interaction between teachers and students and supports two-way feedback. Digital platforms can be divided into: learning management systems (LMS), mobile applications, and interactive environments for presentations and surveys. Among the most popular platforms in education are Moodle, Google Classroom, and Human, which are convenient for organizing distance and blended learning. Kahoot, Duolingo, and Quizlet are actively used for knowledge assessment, terminology training, and vocabulary reinforcement in foreign language classes, while Canvas and Mentimeter allow for interactive lectures, presentations, and discussions.

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