Proceedings of the International scientific and practical conference ―Future of science, digital technologies and cultural transformations‖ (July 21-23, 2025) / OP website: www.naukainfo.com. - Seoul, Republic of Korea, 2025. - 102 p.
50 UDC 37.034.6:378.012.1 Serhiienko Maiia, lecturer, language department Riabchuk Maryna, senior officer, language testing service, language department Kyiv Institute of the National Guard of Ukraine Kyiv, Ukraine GAMIFICATION AND SIMULATION-BASED APPROACH IN TEACHING ENGLISH FOR SPECIFIC PURPOSES (ESP) IN MILITARY HIGHER EDUCATION INSTITUTIONS Abstract: In the context of the full-scale invasion of the Russian Federation into the territory of Ukraine, the demand for highly qualified military professionals capable of effective communication with international partners has significantly increased. The strengthening of international military and political cooperation, the expansion of aid formats and coordination mechanisms, and participation in joint training exercises require future officers not only to have a command of foreign languages but also to be prepared to operate in multicultural and multinational environments. Today, English language training in military education is no longer viewed as a separate subject, but rather as a key component of cadets‘ professional development. It directly impacts their ability to integrate into NATO structures, exchange experience with allies, and represent Ukraine on the international stage. This article analyzes modern methodological approaches to the use of gamification and simulation-based learning in language training, particularly through examples of digital platforms (Kahoot, Wordwall, Genially) and scenario-based activities (role plays, virtual missions, negotiation or operational simulations, etc.). The study explores the impact of these methods on cadets‘ motivation, the development of
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